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Dînadan
MoMe Underlord
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PostSubject: Maps   Sun Jan 24, 2010 4:50 pm

Found this simple programme for making hex maps - it's fairly easy to use, and I was quickly able to make a reasonable Minas Tirith vs Minas Morgul map with it:





Could be useful for anyone designing a campaign Smile

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jaws900
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PostSubject: Re: Maps   Sun Jan 24, 2010 7:14 pm

that could be something we could do....if we actually had people close enought to each other to play some games.

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ArtificialWinter
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PostSubject: Re: Maps   Sat Jan 30, 2010 2:22 am

Looks useful - will save me having to draw out maps for my brother's and my campaigns... Its a download jobby, yes?

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Dînadan
MoMe Underlord
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PostSubject: Re: Maps   Sat Jan 30, 2010 11:33 am

Don't think so - it runs on Java.

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jaws900
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PostSubject: Re: Maps   Sat Jan 30, 2010 7:04 pm

i can't seem to get it working. If i can (Eventually) i might post up a "Campaign" with me and a few mates...tho i would need to see when they can as both are still in school.

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Never take life seriously. Nobody gets out alive anyway.


"Vanilla Ice makes the KKK look black"

Quote:
Heeding The Call, one and for all
never surrender, with glory we'll fall
Brothers unite, let's stand up and fight
fulfilling our fate, we are
Heeding The Call
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Dînadan
MoMe Underlord
MoMe Underlord


Main Army: Alkalabeth
Posts: 934
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Join date: 2009-09-02
Age: 21
Location: South Wales

PostSubject: Re: Maps   Sat Jan 30, 2010 7:26 pm

You may need to download the latest java - I did.

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jaws900
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PostSubject: Re: Maps   Sat Jan 30, 2010 8:43 pm

got it working now.

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Never take life seriously. Nobody gets out alive anyway.


"Vanilla Ice makes the KKK look black"

Quote:
Heeding The Call, one and for all
never surrender, with glory we'll fall
Brothers unite, let's stand up and fight
fulfilling our fate, we are
Heeding The Call
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